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-
- Okay, I have finally acceptd it. I have failed with the SideShooter
- stage... :(
-
- As you know, my original goal was to make a highly playable shooter
- running at a full 50/60fps on 14 MHz A1200s w/FastRAM or better...
-
-
- I have been finding it increasingly difficult to bring myself to work on
- this project as it seems futile when you know that you have already
- failed, and even after you add everything making your stage
- complete you have still failed, as it's not going to run at a steady
- 50/60fps on 14MHz A1200s w/FastRAM...
-
-
- I've stopped work again for another 4 days due to this, but I'm not
- giving it any more thought and am just going to throw together the
- remaining bits and call it "done".
-
-
- Anyway, sorry about this. I really tried to reach a solid 50/60 fps,
- but in the end I am unable to hit that goal. No matter what I do in
- the code, it's impossible to speed things up as the gfx-updates
- are using so much time there is very little left for the actual code
- processing.
-
- If the AMOS gfx-commands were just a little faster, about 20%
- would make all the difference. As they currently are, it's simply
- impossible to have everything running at a solid 50/60fps with no
- slow-down!!!!!
-
- Next time, I'm scaling back on the game-design or else sticking
- with a 25/30 fps frame-rate...
-
-
- Take care,
- GARFIELD
- _________________________
- Current projects...
- SideShooter(AMOS): 94% Complete
- Website(http://www.sosbbs.com/~gbenjam): 25% Complete
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-